Friday, September 5, 2025

Feedback on Investigating Censor

Thank you to those who have purchased or downloaded Investigating Censor: Steppe Cataphract Edition and Investigating Censor: Impermanence.

I would like to invite you to give me 100% anonymous feedback on anything you please related to these projects. You can of course provide me feedback on anything you like, though I would find feedback on Investigating Censor particularly salient.


In other news, I will soon be releasing Moonrhythm Mire, the maximalist artpunk adventure I wrote for In The Hall of the Third Blue Wizard by Noisms Games, as a standalone for $2 on DTRPG and itch.io. Noisms refers to it as "a bizarre and brilliant feast for the senses; OSR DIY D&D turned up to 11."


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Tuesday, September 2, 2025

Investigating Censor: Steppe Cataphract Edition

I am very pleased to be able to share with you Investigating Censor: Steppe Cataphract Edition, the second edition of my dark rules-light roleplaying wargame Investigating Censor, alongside a new adventure for it, Impermanence.

Investigating Censor: Steppe Cataphract Edition is now 100% free for the first time at itch.io and DTRPG. Impermanence is available for $2 at itch.io and DTRPG.


Investigating Censor is set amidst a campaign by oracular warrior monks to eliminate a sect of human-sacrificing pirates.​

​The leaders of these monks, Investigating Censors, can enlist anyone into their retinue on pain of outlawry. Anybody who is not an enemy can be turned into a party member.

Proper use of this power will bring powerful alchemists, spirit-binders, sword saints, and courtesans to the cause of the Investigating Censors.

Misuse of the Investigating Censors' charter will arouse fanatical resistance among the people of the fallen pirate regime.

Allies will be needed, as the warrior monks must wage archery battles from horseback, fight pirate ships at sea, storm sacrificial fanes in the caverns of the rocky coast, and survive encounters with supernatural creatures and their powers of prophecy.


Investigating Censor: Steppe Cataphract Edition contains a revised and expanded edition of the original Investigating Censor Roleplaying Wargame, and has integrated:
-The revised Seven Leopards enemy dossier and region.
-The revised and expanded introductory adventure, The Hands of Lacquermere.
-A refined and expanded guide to Investigating Censor's fundamental game loop: deputization, investigation, and battle.
-A refined and expanded Combat section.
-Revisions and readability fixes across all chapters.
-Cover art by Evlyn Moreau for both Steppe Cataphract Edition and Impermanence. Please see Ev's ArtStation and Patreon.

    
    Investigating Censor: Impermanence
Disappearances plague the Fringe of Moments, a region of the fallen pirate regime. These have many sources, each of which will endeavor to make the Investigating Censors disappear in turn.

    Passages from Impermanence

The Fivefold Prince was one of the few pirate lords to actually dedicate himself to the Poison War. Almost all his men ended up dying with ghastly tremors and milky diarrhea on some hellish delta.

He returned to the South Coast with a skeleton crew. He has never spoken of what happened in the Poison War.

During his return he stopped in the Sands of Stirring Fossils to take on fresh water. A marrowrachnid climbed aboard. These faceless creatures tear their way into human bodies and then force their hosts, their worn men and women, to serve their purposes.

The threat of a marrowrachnid tearing free or poisoning one from within is ever-present.

This marrowrachnid puppeted a cabin boy, and, after learning what had happened to the crew among the Poison Libraries, it went to the Fivefold Prince.

It proposed a relationship that would ensure no one would tell of what the captain’s decisions had led to. The Fivefold Prince consented. 

---

The Courtiers lay in the silk. The Stewards walk with balanced spezzatura along the edges.

These silks are woven together at their hems, preventing a fall into darkness. This palace is built on the void around enormous stalagmites rising through a vault in the earth.

Anyone who falls through the silk will rotate in a freezing void for hours or days before being shredded to death on a giant stalagmite. This has been a means of execution; scars in the silk speak to this.

---

A brick plain with a raised altar that is shielded from sight by day, boughs pulled down across the paths around it, and blazes with furious fire at night, braziers casting glints across a brass-bound, horn-shaped trunk atop a low ziggurat of stony steps.

In this trunk of mottled black leather, there is a tiny globe made of porous bone. Its four quadrants dance with fire, water, wind, and tectonic vibration. If broken apart, the globe will disgorge four fresh Coins of Junction (see Investigating Censor: The Uses of Alchemy).

Murderers in wolfskins pile captives for the fire altar, scapegoats for immolation. Pirates kneel on planks of scented wood, symbolically bound in the guts of a cosmic galley. They watch the victims undergo a prophecy of torment, seeing their conflagratory future as they approach the burning bowls.

---

Kadriga is a fetid hag of great sagacity.

The trees weep a gore of black sap as she passes and the dead autumn foliage rises and waves, brown ferns shivering, wilted flowers gazing, dead leaves cartwheeling around. 

Locals can tell the ICs about her. She can tell the ICs about the Steeltree and its snakeroot, the Hell of Songs, and the Pharmakon of Molten Bone. She will be forthcoming with information if the ICs gift her with alchemical products or items made using Fetches & Fetishes. 

---

Pools of inky water stand in the lowest reaches of the Hell of Songs where immemorial dryads howl in ecstasy, woodforms that bellow waftings of warm black steam that hang heavy in the air and stain the leaves and boughs until the next natural rain. 

At night the black steam recedes to receive a rain of the moon, comet’s milk that falls from overhead streaks pattering igneous and spermatic, igniting spasms of life that curl up from the stone and grasses, ceramic blossoms of ice-white biomantle like geothermal coral. The dryads and beasts feed on the quicksilver affixtures, bringing another day’s life and madness into the gorge. 

---

Little white fruits hang from the tree. On closer inspection these are eyes twined to the branches by their optic nerves.

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Friday, August 22, 2025

National Cuisine of Starling & Shrike

Characteristic dishes of the mountaintop city-state.

Groundswell: Powdered Parmesan mixed with black coffee to create a porridge. Regular breakfast during the detective agōgē. After graduation, some agents refuse to touch it ever again, others make it whenever they feel nostalgic. Politely called 'Rainy Plain' on bed and breakfast menus.

Snowmelt: A little mound of whipped cream with hot espresso poured over the top. Eaten with a long spoon.

Sour Peon: Sourdough bread soaked in heavy cream. May be served with a dollop of raspberry or blackberry jam.

Ziggurat: A potato chip dusted with jalapeño powder, heaped with sour cream, topped with a slab of pickled herring and a little piece of onion.

Lewdbread: Bread soaked in bacon fat. Generally attained by frying a large amount of bacon and then placing it in a serving canister with bread at the bottom.

Bent Rainbow: A dish imported from Cape Cittacotte. Papaya shrimp salad with creamy yellow curry served on a bed of soft lettuce. Polarizing.

Lanterns: Little slabs of potted meat fried on a camp stove, e.g. while writing reports at midnight. Can by corrupted by the addition of egg, radish, rice, and/or oyster sauce. Also called Pig's Procrastination.

Barrel Mash: Black beans and rice soaked in olive oil and then pan fried with sausage, fennel, garlic, and red wine. Often eaten as a sandwich on wheat or soft black bread.

Archipelago: Cheddar, sour cream, and paprika salami on a soft, sweet cracker. Served dozens to a dish at cocktail parties.

Birthday Swill: Root beer mixed with lemonade.

Crucified Banana: Peanut butter and banana whipped together. Eaten with a spoon or encased in chocolate.

Monsoon: Heavy cream blended with root beer.

Volcano Pudding: Cottage cheese drenched in chili sauce.

General Winter: Bad coffee poured into a metal cup and left out in the snow overnight; much improved by morning.

Aftermath: Strawberry yogurt blended with peanut butter.

Brickwork: Chunks of Parmesan placed in the mouth, followed by a sip of hot coffee to slightly melt the exterior.

Stomion Cocktail: Whisky, cranberry juice, and pear schnapps. Should be nearly black. 

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Indigenous Starling & Shrike foodways evolved from historical conditions of alpine isolation modulated by the arrival of imports-enabling technologies such as refrigeration, rigid-hulled airships, and elongated biplanes. Agents serving contracts in distant lands brought back a taste for tropical goods such as coffee, peanut butter, and chili products.

Personally, I love ziggurats.

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Monday, August 18, 2025

Upcoming Fantasy Audiodrama Series


I have written the script for an upcoming fantasy audiodrama series. I'll be traveling up to Vancouver, BC in October to record with voice actors. If you are a voice actor who lives in or very near Vancouver, BC, and are fully available to record in person during mid-to-late October, reach out to me at thespiritofthedepths@gmail.com and I'll link you to the casting call. Pay is Vancouver Fair Wage 2025, $23.37 CAD/hour.






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Wednesday, May 14, 2025

On Entering Veystasa

Slaves worked their substance into the earth. It was is if the crops were made of them, not the rain and wind. Every year they shrank as the crops grew, their bodies bending like weathered wheat. Harvested from distant shores, withering on the vine. Hulking figures striding heartlessly between them. Small men sitting in wide wicker chairs, whips coiled metaphorically like snakes by their sides.

Their stories were ending. They had begun in love, conflict, and hardship, plans, dreams, wonder, and bitterness near foreign shores or amber groves in the endless forest. Then, like someone cast from a cliff, their lives had taken a new, final trajectory and were hurtling towards the conclusion, unremarked by fate. How many would escape their silent, anonymous, unknown deaths here? One in a hundred? How many might have their names burned into memory's fate, carried beyond their lifetime in any way? One in ten-thousand?

It was a ghastly thing, like witnessing plague victims. A fate that was hard to contemplate when one still controlled one's own. Life had betrayed them, like someone waking to find himself riven by tumors.

The horror of bondage. You will rot before I do. In these lands, nobody who can help it works his farm without slaves. To be chained to the earth is to be half-drowning. To be nothing but a watcher of cows. To be a filer of metal, or a peddler affixed to his little rug. These things are living death. They're ameliorated by- what? A bit of cheese? A bit of honey? Sex with a woman who will take you rather than starve? To be drunk on a little beer, weeping over what's to come? 

We will force others into fatal destruction before we will endure this. We will force others into the soil before we spend our lives gazing at it. We look to the sun, to the horizon, to the fearsome warrior screaming and rushing at us before we endure the soil, or its chthonic extremity, the mines. 

In this life I have been carved like scrimshaw by swords, daggers, fists, falls, bites, and the sweet claws of women. I have suffered blows and gone to my death, yet still I've returned. I have seen many more maimed, their legs cut away, eyes cut out, fingers sawed aloft, guts out, faces off, blood pooling across halls and holy places. Like the slaves, most of them go into the ground unremarked, unnoticed, lost to their families, remembered only by their companions for the breadth of their lives. Ending beneath the soil, but a little better than working it. Beaten down, betrayed by fate. I know what this is, but life has never left me.

My betrayal has never been complete; always there has been a final respite. But fate, the great black gravity that draws men into the earth, I have seen it, and I have sent men there. This is the life of a warrior: your focus is less on treading men into the soil, day in, day out, like a farm proprietor. Instead you endure their blows, their snarling words, and you strike, laying them low or sending them sprinting, sometimes by perfect design, sometimes almost by accident. In your greatest deeds you're possessed by the god of war. You could not have done that if you'd tried. It happened

This is the warrior's covenant. His gamble. You are dice placed in a cup. It is shaken and spilled. Some come up low and are removed. New dice are added. The process goes on. 

There is joy in destroying someone. Joy in smiting them and seeing them lie. The joy of a secret fuck, the joy of a new sack of gold. A dangerous addiction, because every time you're just rolling the die. How many sides does yours have?

Mine has had many, or so it seems. Why? I've learned to blow on it as it falls, that's my only explanation. Why I'm here when so many are in the soil, or have left half their bodies in the soil. I am no great warrior, yet here I am. 

I was a wildcat, then. A hellion. I rolled the die more than most, and my sides are damned shaven down now. If you rolled me, you'd be hard-pressed to see what number came up. I've tumbled in many cups, and what I can tell you is why men take this bargain. Everything the withering man dreams of, sleeping in his shack, is found in the world of flashing blades. In the destroyer's realm. The price is the fatal cut. Mortal terror. Horrific visions, anguish and regret. A body deformed by wounds. Its rewards are beyond the ken of the man bound to the field, like heaven to a damned man. The property, the sex, the beauty of distant places, the joy of gold and destruction. He is shut out of it and will die unless he can slither through lock and key. Why do you think men would rather die than be captured? Why do you think it is called a blaze of glory? Why do exiled lords and dethroned princes vie till their dying day to reclaim their positions? Why are they not content as courtiers in some foreign fort? Why not retire as monastics and eat carrots? 

Why is the earth a slave pen and churning melee? 

The soil is the shadow of the underworld. It is the outer glow of Gehenna. It drinks your soul while your body works, an automaton.

I had my fill of that as a boy. I knew what my days would be, day in, day out, until my mind followed my body into the earth. No, no, no. 

I have carried my sword to foreign courts; as I saw the slaves, the first ones I hadn't grown up around, I saw what this world was made of. What the soil of the earth was. I swore I would not spend my days half-mired in it until I could no longer see the sun. I would have a little, real life and then go down kicking and screaming like so many, many had. Things have not gone wholly to plan, and now I know what it is to care about things beyond my own skin. 

I found my way into the grandest dice games on this earth. I will tell you of the tournament. Take what you can from me. 

Monday, January 27, 2025

Great Magic Art: 1993-1999

One means of assessing a piece of art is how you react physiologically to it. You might find your face seizing up slightly before tears come while watching a movie, or find yourself springing to alertness as you suddenly realize that a song is manifesting greatness, or find yourself laughing out loud at a passage in a book, all before you've had a chance to reflect on what you're listening to, reading, or experiencing.

Whether or not you regard this as a valid (or the central) means of judging a work of art will depend on whether you believe your instincts are capable of ascertaining meaningful value before you've applied your train of thought to it. I don't just mean aesthetic value, but underlying value that goes deeper than pure aesthetics (though is perhaps partly demonstrated in aesthetics, but that's outside the scope of what I'm talking about here).

My operating schema is that you are taking in and processing information at all times, and that this information is of a sufficient quality that while you are capable of parsing it with words, and revealing its aspects and its implications for you with words, you don't need to mediate it with words before it enters your comprehension and your operating schema.

Your instincts are surprisingly capable of metabolizing complex information, but your train of thought can still act on and draw complex conclusions from observed phenomena in a way which your instincts are willing to follow if they don't detect a mismatch from what they've observed. In other words, your instincts and your train of thought work in tandem, checking each other, but despite the instincts' reputation for atavism (and their occasionally atavistic goals), both your instincts and your thoughts are fully capable of processing the information of the modern world.

Your instincts are not stupider than your train of thought, but are more focused on managing your responses to the sum total of your observations rather than linguistically parsing elements of your attention (which does help order your knowledge somehow, if it jibes with what your instincts have apprehended).

When you physically react to a work of art, I believe that this is a comprehension that it embodies something of significance, something that you can recognize even before you attempt to investigate it with your train of thought, and that this has some relationship to the truth or the potential of what you're experiencing. 'Potential' here including both implied potential, and 'the expansion of your world's potential.'

I believe this revelatory apprehension to be part of a system similar to the one in which your instincts constantly check your environment, your thoughts, and your behavior for reliability, solidness, and correctness, taking into account more variables than your train of thought alone could assess. It is continually assessing new information and referencing it against all the information that you have retained.

The revelation that you experience in a piece of art can have the properties of information, in that it expands your domain of consciousness, or it may signal towards this expansion without a full revelation, compelling you through implied potential. This revelation could be called the value. It might take the form of informational revelation, or of a subjective expansion of what is possible.

It's tempting to think of this as the work's 'utility.' I am not attempting to justify being moved by art by saying its power is that it merely embodies utility. What I'm reflecting on is that the most powerful art often has a valence of truth (truth with respect to reality and/or truth with respect to the human spirit in its ironbound, narrow, and billion-faceted nature), and the weakest art often has a valence of falsity. Also that powerful works often have great verisimilitude, regardless of the specific content (which may be fantastic or beyond the viewer’s experience), and also that there have always been powerful works depicting the information of victory and of catastrophe; heroism, tragedy, and romance, alongside the subversive and picaresque stories of the true-truth.

(I am not speaking of these as universal qualities of great work, but of tendencies. Obviously there can be significant works built upon the tease of potential, and of the brain-illuminating force of the embodied unknown; I enjoy doing these, in fact I think they are essential phenomena. However, a work that contains only mystery with no revelation is not, to quote Sun Tzu, the acme of excellence; we tend to prefer works that masterfully tie their threads together.)

I believe that one's instincts are capable of detecting veracity in a work of art, just as they are able to detect veracity (or at least possibility) in your own conclusions, and are faster and perhaps more reliable at this with regards to art than your train of thought; that this is why you feel a sensation of revelation and harmony with a powerful work, even one that is very tragic. 

What is this sense of harmony? Why can we usually not adequately assess why it emerges in a given work? You can still apprehend it, contain it, embody it, adapt it, and deliver it with the same experiential power, the same catharsis of surprise with harmony, in a new work. The phenomenon replicates.
 
This deeper intrinsic value is embodied, rather than explicated and didacted, and perhaps it is more true because of that, in the sense that a poem can be true, than a legalistic explication of the same thing. It is more flexible, has more nodes, is more able to fit into the billion contours of a subjective reality than a mandate or flowchart ever could. This is the kind of truth that I believe we are referring to when we assess truth as an aspect of artwork.

This is why it can be enrapturing to read something perfectly true, whatever its characteristics, but it can positively erupt when you encounter truth in a piece of fiction; it is able to comfortably span more surface area across reality's many dimensions than something perfectly contingent.

When you experience this, you experience a sense of harmony with what is indicated, some facet of reality that your deep existence can accept unity with. Your perceptions line up with what is indicated without the jagged edges of reality revealing imperfections in the medium. When these do appear they leave you partly outside it, apprehending that something about it won't quite do, isn't quite sufficient. When it works you see clearly, without contamination, fractures, warping in the glass.

When you experience something and it is simpatico, you apprehend its rightness; not goodness, nor necessarily its universal correctness, it is like a conduit passing between between your perceptions and something of intrinsic value, and you feel at ease with this connection because part of you has already assessed it.

I took this instinct-based approach to assessing which card art I liked most from the first few years of Magic: The Gathering. I don't collect the cards, and never play unless someone harangues me to, but I have always appreciated them as a vehicle for art.

I didn't asses; I looked, and felt. If I felt any hesitation in putting my cursor over a card, opening it, or saving it, I didn't do it. I was worried during the process that I wouldn't have that many cards here by the end of it, but decided that would be okay, if there were five cards then that would probably be a pretty good distillation of my taste in them. It turns out there were almost one hundred. I make no specific claim to the nature of the cards' objective quality, nor that each card embodies objective truth and value beyond whatever power is entrapped in its aesthetics, however I did trust the process, and allowed my instinctual reaction the final word on whether or not I should share the card.

I liked 85% of the card art I saw, but these are the ones that went seamlessly into the Magic Art folder.































































































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Art - First Run